Unreal Estate: worlds from words
a craft workshop for genre authors
- Format: available in lengths from one to six hours.
- Technical requirements: projector/screen if available.
Class Blurb:
UNREAL ESTATE with Damon Suede
Worldbuilding isn't just for paranormal, fantasy, and scifi; even contemporary fiction and memoir deserve worlds worth visiting. With a solid foundation, every story locale can do heavy lifting and provide fertile ground for your muse. Unforgettable settings can anchor character arcs, drive drama, and fascinate audiences long past the story's end. In this hands-on workshop, you’ll learn to dodge the hodgepodge and map an unforgettable environment full of narrative possibility. Whatever your tropes or subgenre, come develop a way with worlds.
Class Description:
Unreal Estate is a craft workshop looking at worlds, settings, and resonant description in all kinds of genre fiction. Covering theory, technique, and project planning, this session explores:
- simulations nd the mechanics of mimesis
- emotional cartography: impressionism and expressionism
- structural tension and axes
- thisness: critical details that bring settings to life
- dramatic navigation: building "sets" that move audiences
Though this class operates primarily as a lecture, there are exercises throughout to provoke relevant discussion and experimentation.
Takeaways:
- A comprehensive theory of setting development and world architecture.
- A dissection of hierarchies and dynamics for richer environments
- Ways to improve your manuscript via worlds regardless of media or genre
- Exercises and references to develop your worldbuilding muscles.
Presentations:
- "Set Pieces" workshop for PNWA in Seattle, WA (November 2023)
- "Unreal Estate" masterclass for the PNWA Conference in Seattle, WA (September 2021)
- "Unreal Estate" workshop for MSC Writers Collective in New York, NY (November 2019)
- "Unreal Estate" workshop & lab for Dreamspinner Author Weekend in Orlando, FL (March 2018)
Recommended reading:
WORLDBUILDING & GENRE
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Linda Barlow and Jayne Ann Krentz, “Beneath the Surface: The Hidden Codes of Romance,” in Dangerous Men and Adventurous Women
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Gregory Bateson, "A Theory of Play and Fantasy" in Steps to an Ecology of Mind
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Anthony Cohen - The Symbolic Construction of Community
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Jan Cohn - Romance and The Erotics Of Property: Mass Market Fiction for Women
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Jared Diamond - Guns, Germs, and Steel: The Fate of Human Societies
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Stephen E. Dinehart IV - Narrative Designer: Fabulator Ludus
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David Farland - Drawing on the Power of Resonance in Writing
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Dimitra Fimi and Thomas M. Honegger (eds) - Sub-creating Arda: World-building in J.R.R. Tolkien's Work, its Precursors and its Legacies
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Lisa Fletcher (ed.) - Popular Fiction & Spatiality: Reading Genre Settings
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Trent Hergenrader - Collaborative Worldbuilding for Writers and Gamers
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Timothy Hickson - On Writing and Worldbuilding
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Ryan North - How to Invent Everything: A Survival Guide for the Stranded Time Traveler
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David J. Peterson - The Art of Language Invention
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M.D. Presley - Worldbuilding for Fantasy Fans and Authors: Forging Fantasy Realms and Fantasy Worldbuilding Workbook
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Katie Salen & Eric Zimmerman - The Rules of Play: Game Design Fundamentals
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Jesse Schell - The Art of Game Design: A Book of Lenses
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Michael S. Schneider - A Beginner's Guide to Constructing the Universe: Mathematical Archetypes of Nature, Art, and Science
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Tom Shippey - The Road to Middle-Earth: How J.R.R. Tolkien Created a New Mythology
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Damon Suede - Activate: a thesaurus of actions & tactics for dynamic genre fiction
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Jeff VanderMeer - Wonderbook: The Illustrated Guide to Creating Imaginative Fiction
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Mark Wigley, “Untitled: The Housing of Gender,” in Sexuality and Space, pp. 336, 342–343.
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Mark J.P. Wolf - Building Imaginary Worlds: The Theory and History of Subcreation
DESCRIPTION
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Jack M. Bickham - Setting
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Lisa Cron - Wired for Story: the writer's guide to using brain science to hook readers from the very first sentence
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Karl Iglesias - Writing for Emotional Impact: advanced dramatic techniques to attract, engage, and fascinate the reader from beginning to end
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Constance Hale - Vex, Hex, Smash, Smooch: Let Verbs Power Your Writing
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Donald Maas - The Emotional Craft of Fiction: How to Write the Story Beneath the Surface
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Rebecca McClanahan - Word Painting: The Fine Art of Writing Descriptively (revised edition)
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Damon Suede - Verbalize: bring stories to life & life to stories
MAPS
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Antonis Antoniou, R. Klanten, H. Ehmann, and H. Hellige (eds.) - A Map of the World: The World According to Illustrators and Storytellers
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Andrew DeGraff - Plotted: A Literary Atlas
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Huw Lewis-Jones - The Writer's Map: An Atlas of Imaginary Lands
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Laura Miller & Lev Grossman - Literary Wonderlands: A Journey Through the Greatest Fictional Worlds Ever Created
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John Sutherland - Literary Landscapes: Charting the Worlds of Classic Literature
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Peter Turchi - Maps of the Imagination: The Writer as Cartographer
THEME PARKS
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Sam Coons - "Wayfinding in Themed Design: The 'Weenie'," via Theory of Theme Parks
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Margaret J. King, "The Theme Park: Aspects of Experience in a Four-Dimensional Landscape," in Material Culture Vol. 34, No. 2, Fall 2002
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Jan G. Langhof and Stefan Güldenberg, "Pirates, ghosts and customer loyalty: Reviewing the dark ride experience," in Tourism Management Perspectives, Volume 31, July 2019, pp. 398-420.
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Scott Lukas - The Immersive Worlds Handbook: Designing Theme Parks and Consumer Spaces
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Kevin Lynch - The Image of the City
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David Younger - Theme Park Design & The Art of Themed Entertainment
If you'd like to book
Damon to come present a workshop for your group or chapter,
just give a holler.